OUR METHOD

A clear process.
No surprises.

Quality does not appear at the end. It is built by approving key decisions in the right order: first the camera, then materiality and finally detail.

Preliminary white model for approving camera and architecture
01
Camera and architecture

First draft images

A preliminary black-and-white preview to establish the final camera position and resolve architectural adjustments before moving forward.

Texturing stage for validating materials and finishes
02
Colours and materials

Texturing

After the first stage is approved, we add textures with few or no props or landscaping to validate materials, colours and finishes.

Final render with styling, landscape and architectural lighting
03
Rendering and atmosphere

Making it perfect

Once texturing is approved, we build the final images with props, styling, landscape and lighting effects.

Post-produced architectural image prepared for delivery
04
Final files

Post-production, adjustments and delivery

We apply the final minor changes and prepare high-resolution print files plus versions optimised for screens and social media.

REVIEWS

Decide early.
Correct less.

Each stage has a specific goal. We consolidate feedback, resolve the relevant decisions and validate the work before moving forward. This avoids reworking approved stages and keeps the schedule under control.

THE STUDIO IN NUMBERS

13years of experience
+175completed projects
+2.000images produced
+95%returning clients
0 complaints… that we know of1 alien on the team54.758 gallons of coffee5% will read this far

SHALL WE START WITH THE FIRST STUDY?

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